one makemode.
many flavors.
A playable game. A physically-honest quantum sim. A real, reproducible analysis. Each from a sentence — and each shaped by expertise you can read. Underneath it's one sovereign build engine on European rails; a flavor loads the skills, starting points and look of a discipline on top, so a game design student, a curious physicist and a scientist with sensitive data each walk through their own door. The URL is the door; there is nothing to configure.
Asking which surface instead — web, desktop, or your own terminal? compare the three ways in →
the builder
Describe a page, a tool, a visual idea — watch it build in a live preview and publish a real link. Where most people start.
app.makemode.eu →
makemode games
Playable prototypes with real game loops, live tuning sliders for game feel, shareable playtest links — and it writes PICO-8 carts.
app.makemode.eu/games → · for programmes →
makemode humanities
Turn a scholarly idea into a real artifact — an interactive essay, an image atlas, a reading room — grounded in genuine primary sources from a 17,000-book European library, with citations.
app.makemode.eu/humanities → · for programmes →
quantum vibecoding
Play with a real quantum idea and come away with correct intuition — physically honest, and it can run your circuit on a real chip at TU Delft.
makemode.eu/quantum →
the notebook
Drop a dataset, ask a question in plain language, get a real reproducible analysis — the Python runs inside your browser tab. On the strictest tier nothing touches a network.
makemode.eu/notebook →
the terminal
The same EU engine in your own tools: point opencode at the gateway with a personal key — full agent, your workflow, metered in France.
how to set it up →how a flavor works.
Every flavor is the same engine plus three things: a pack of skills — real domain expertise loaded into the build, which you can inspect on any build it shapes — its own starting points, and its own look. That's why a new flavor for a new discipline takes days, not months.
skills
The domain knowledge — game feel, quantum accuracy, statistics — folded into every build, and shown on the builds it shaped.
starting points
The canonical first exercises of the discipline, one tap away — a Pong remix, a Bell test, an example analysis.
a look
Each flavor wears its own face — arcade dark, quantum glow, lab paper — on the same calm surface.
skills you can read.
A skill isn't a hidden setting — it's a plain-language document, hosted in the EU, that shapes the build. These are the real ones, live from the same file the engine reads. Tap any chip to read exactly what it tells the model.
a flavor for your programme.
A course, a studio, a company team: we can spin up a flavor around your discipline — starting points from your syllabus, skills from your domain, your look — on the same sovereign rails, with nothing for your students or staff to configure. tell us what you teach →
taking shape nextIndustrial design is the next door of its own — form studies, ergonomics, concept boards. Biology, psychology and statistics arrive as skill shelves on the notebook, not separate apps — the same way the science methods above grow one readable skill at a time. None of these are finished yet; tell us which you need and it moves up the list.