makemode
tutorial

the makemode screen

A short tour of the screen — where everything is and what each part does, so you find your way around straight away.

the tour

the start screen, part by part

This is what you see when you open MakeMode. The rail on the left to navigate, the middle where you start a build, and the composer at the bottom. The numbers point out each part.

The MakeMode start screen 1 2 3 4 5 6
  1. 1The rail. Jump between Chats, Skills and Connectors.
  2. 2+ New. Start a fresh build.
  3. 3Your chats. Every build conversation, searchable.
  4. 4Who's this for? Pick a persona to shape the build.
  5. 5Or start from an example. Tap a starter prompt.
  6. 6The composer. Describe what you want to make, pick a model, send.
in the rail

skills — what it does well

Under Skills is what MakeMode knows how to do well. Search or browse, and open a card to read exactly what a skill tells the model. During a build it picks the ones that fit on its own.

The Skills panel

Skills — searchable and readable. (More in the skills tutorial.)

in the rail

connectors — the sources

The Connectors are the sources MakeMode can pull from — all EU-reachable, nothing routed through a US host. Switch them on in your build or notebook.

The Connectors panel

Connectors — EU sources; what your build reads never leaves Europe.

while it builds

the build screen

Once you start a build the screen splits: your chat on the left, the live preview on the right. Describe a change to refine it, and press Publish & share or Download .zip when it's ready.

The build screen with chat and live preview

The build screen — chat on the left, live preview on the right.

open the screen

Open MakeMode and click around — the rail, an example, the composer. Your data stays in Europe.

open makemode →